DREADBALL

DREADBALL
Showing posts with label Robot. Show all posts
Showing posts with label Robot. Show all posts

March 26, 2013

More info on Season 2 teams....

Jake over on Quirkworthy has posted some info on the season 2 teams.

First up the Robots...


http://quirkworthy.com/2013/03/23/dreadball-season-2-design-theory-mr-roboto/


I like the Roll to transform...and double gets you two changes.




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Next the Z'zor (Bugs)...

http://quirkworthy.com/2013/03/25/dreadball-season-2-design-theory-bugs/


Seem a lot like the Orx team...but tougher.  Glad they only have one Guard to start with.  Slide for all their Jacks is sweet.  I'm assuming their Jacks are Skill 4+ where their Strikers are 5+.

March 15, 2013

Season 2 Pre-orders up on Mantic sales page.

  So Mantic has updated their sales page and some interesting tid bits are apparent from what you can see there.

http://www.manticgames.com/Shop-Home/DreadBall/Teams.html

First up the Ladies...


  • 4 x Plastic Female Jacks
  • 3 x Plastic Female Strikers
  • 1 x Plastic Female Guard
"The roster relies on their Jacks and their training focus on Running Interference. This, together with an extensive additional coaching schedule, enables them to react swiftly to opposing plays, and makes the Sirens very tricky to predict. "

Robots come with 10 minis...6 Jacks, 2 Guards and 2 Strikers.


Judwan...
A Judwan Striker needs no glove to catch or throw the ball, instead using his long, lithe arms and slender fingers to launch the ball with as much or more speed as other races.
What the heck does that mean?  Skill 3+? Longer Passing range than the other races?  We will find out soon.

Z'Zor...




  • 5 x Plastic Z’zor Jacks
  • 2 x Plastic Z’zor Strikers
  • 1 x Plastic Z’zor Guard
  • Hmmm.  Bet their Guard is awesome...so good they had to limit them to only 1.

    MVP's have hints too...http://www.manticgames.com/Shop-Home/DreadBall/MVPs.html
    The robot Firewall is a Keeper.
    Ludwig the Z'zor...Sounds like he has Jump.
    Helder...can potentially be a striker or a guard?  Play for anyone?
    Mee'Kel...If there is a 2+ Skill MVP striker in the game...this will be the guy.
    Rico...Not much info...Guess he is a Striker.

    September 21, 2012

    Teams Starting Lineups

    Did a little research...here is what I discovered so far.

    There are four types of player, but only three types that can be on a starting team...

    • Guards (Blockers and tough guys)
    • Strikers (Those that Score)
    • Jacks (Jack of all trades...can do almost everything.)
    • Keepers (Actually are Guard upgrades..can not start with a Keeper)

    Each team starting out will have 8 players.
    Each race has a predetermined selection of player types that they will start with.

    Season 1 Teams
    Corporation: 2 Guards, 3 Jacks, 3 Strikers (Human men)
    Forge Fathers: 3 Guards, 3 Jacks, 2 Strikers  (Dwarves)
    Orxs:  3 Guards, 5 Jacks, 0 Strikers  (Orcs and Goblins)
    Veer-myn:  2 Guards, 6 Strikers   (Ratmen)


    Season 2 Teams
    Female Corporation: ? Possibly same as the men. (Human Females)
    Robots: 8 Jacks (though they can transform mid game...details to come)
    Z'Zor: ? Guards, ? Jacks, ? Strikers (Insects, All three models have been made)
    Judwan: 8 Strikers...no other options. (Protoss / Star Wars cloner looking dudes)



    Season 3 Teams
    Asterians: ? Guards, ? Jacks, ? Strikers (Space elves)
    Nameless: ? Guards (2 types), 0 Jacks, ? Strikers (Seafood Cthulhu)
    Zees: 8 Jacks  (Chimp Clones, Planet of the Apes)
    Teratons: ? Guards, ? Jacks, ? Strikers  (Teleporting Dinosaurs)