March 29, 2013

Got the digits on the Ladies...now how do you like those apples?

So Jake is posting over on Quirkworthy again, this time with the low down on the ladies.

  • 1 Guard, 4 Jacks, 3 Strikers on the starting team.
  • 0 Cards and 4 coaching dice to start as well.
  • All Jacks start with Running Interference.

Jake says they ladies and the men have the same stat line "for the most part".  I'm assuming he is referring to the Running Interference skill...but yah never know.

Corp Teams (Men and women) can be proxied for each other.  Meaning you can run the Gals as a boys team, or the boys as a girls team.  You can't mix and match.  You just have to let your opponents know before the Match or the start of a league which template (boys or girls) that you will be following.

March 26, 2013

Stats for Mee-Kel Judwan revealed on Mantic Blog.

Our friends over at Mantic are starting to hype Season 2, and with that they give us a sneak peak at one of the MVP's...Mee-Kel Judwan.

Guesses for the new Special abilities...

  • Pacifist - Can't throw the ball at opponents
  • Long Arms - added Range to throwing 4-8-12 hexes?
  • Misdirect - Judwan ability to move folks out of their hex?
  • 360 Vision - Over the shoulder catches?

More info on Season 2 teams....

Jake over on Quirkworthy has posted some info on the season 2 teams.

First up the Robots...


I like the Roll to transform...and double gets you two changes.


Next the Z'zor (Bugs)...


Seem a lot like the Orx team...but tougher.  Glad they only have one Guard to start with.  Slide for all their Jacks is sweet.  I'm assuming their Jacks are Skill 4+ where their Strikers are 5+.

March 15, 2013

Season 2 Pre-orders up on Mantic sales page.

  So Mantic has updated their sales page and some interesting tid bits are apparent from what you can see there.


First up the Ladies...

  • 4 x Plastic Female Jacks
  • 3 x Plastic Female Strikers
  • 1 x Plastic Female Guard
"The roster relies on their Jacks and their training focus on Running Interference. This, together with an extensive additional coaching schedule, enables them to react swiftly to opposing plays, and makes the Sirens very tricky to predict. "

Robots come with 10 minis...6 Jacks, 2 Guards and 2 Strikers.

A Judwan Striker needs no glove to catch or throw the ball, instead using his long, lithe arms and slender fingers to launch the ball with as much or more speed as other races.
What the heck does that mean?  Skill 3+? Longer Passing range than the other races?  We will find out soon.


  • 5 x Plastic Z’zor Jacks
  • 2 x Plastic Z’zor Strikers
  • 1 x Plastic Z’zor Guard
  • Hmmm.  Bet their Guard is awesome...so good they had to limit them to only 1.

    MVP's have hints too...http://www.manticgames.com/Shop-Home/DreadBall/MVPs.html
    The robot Firewall is a Keeper.
    Ludwig the Z'zor...Sounds like he has Jump.
    Helder...can potentially be a striker or a guard?  Play for anyone?
    Mee'Kel...If there is a 2+ Skill MVP striker in the game...this will be the guy.
    Rico...Not much info...Guess he is a Striker.

    March 4, 2013

    MVP's and Friendly matches.

    So here is a slight adjustment to the MVP rules for our league.  We actually have been kinda doing this from the start, just adding it in writing now.

    We split the MVP's in to two Pools each week the League pool and the Friendly pool. We randomly determine which MVP's are available for league games each week, random between 2 and 7. They are the League MVP's and are bid on as according to the rules (League MVP pool). The MVP's are auctioned off and linked to that team for all games that week (League and friendly). Any MVP not bid upon in the auction is placed in the friendly pool. Their auction value is added to the team for Friendly games only.

    Those MVP's not available for the "League" that week are in the Friendly pool. Friendly matches calculate their team ranking (adding in any league mvp's they may have) and determine underdog funds. The MVP's in the friendly pool may be taken with underdog funds. MVP's in the Friendly pool can take part in multiple friendly games during a given week. So the Friendly pool is there to help balance all friendly games..not just a first come first serve basis.  Potentially, there could be two friendly games happening at the same time, it is perfectly fine if both of those games have the same MVP playing from the friendly pool.

    This could also add the potential of MVP's on both sides of the field...which is sure to make games even more interesting.