So that you can see the detail and so that you have the info if you fancy proxying some models and running through a Rush or two, I thought I’d list the stats for the initial 4 teams.
Trontek 29ers
The archetypical human team as they were when they were just rookies. Forms the datum for other teams.
Start with 2 Guards, 3 Jacks and 3 Strikers.
- Move: 5
- Strength: 4+
- Speed: 4+
- Skill: 4+
- Abilities: None
Greenmoon Smackers
Naughty ex-pirates.
Start with 3 Orx Guards…
- Move: 5
- Strength: 3+
- Speed: 4+
- Skill: 5+
- Abilities: None
- Move: 5
- Strength: 5+
- Speed: 3+
- Skill: 4+
- Abilities: None
Skittersneak Stealers
Experimental hybrids, cunning prosthetics or scheming aliens?
Start with 2 Guards and 6 Strikers.
- Move: 6
- Strength: 4+
- Speed: 3+
- Skill: 5+
- Abilities: None
Midgard Delvers
Probably own the concession stands too.
Start with 3 Guards, 3 Jacks and 2 Strikers.
- Move: 4
- Strength: 3+
- Speed: 5+
- Skill: 4+
- Abilities: Guards have Steady (cannot be knocked down as a result of a Slam).
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